The Codex
These pages hold everything you need to command armies, unleash devastating spells, and twist fate to your advantage.
Dawn Phase
Draw 2 cards, gain 1 Mana Crystal. The realm awakens.
1
Summon Phase
Play creature and artifact cards by spending Mana. Fortify your defenses.
2
Battle Phase
Attack opponents with your creatures. Combat is simultaneous.
3
Fate Phase
Roll the Fate Die. 1-10: Minor Event. 11-19: Major Event. 20: Miracle.
4
Dusk Phase
Discard down to 7 cards. Effects expire. The realm sleeps.
5

Card Types
- CreaturesThe backbone of your army. They attack, defend, and hold territory.
- SpellsInstant effects that can turn the tide of battle.
- ArtifactsPermanent items that grant passive bonuses to your realm.
- Fate CardsPowerful events that trigger only when the Fate Die allows.